We're transforming the sports and media landscape. This is our blog.
30 September 2021
Rust for ML
Is Rust a contender for ML projects?
6 July 2021
Hello, Video Codec!
In this post, we'll explore at a high level the key concepts and defining characteristics of video codecs. Then, to further demystify them, we'll even implement one from scratch in about a hundred lines of Rust.
18 March 2021
Real-Time Video Processing With FPGAs
If you need to transcode an 8K video in real-time, you're going to struggle to find hardware capable of keeping up. This is an introduction to FPGAs and how they might be able to help.
13 November 2020
Go's Recurring Security Problem
Go is designed to be able to build untrusted packages safely without running any code from them. Unfortunately, this is easier said than done.
31 August 2020
Solving Professional Football's Nurse Scheduling Problem with Quantum Annealing
Each year, the matchups for professional football leagues such as the CFL are decided deterministically based on a rotating schedule. With the matchups decided, these leagues are then faced with a combinatorial optimization problem.
13 July 2020
Making Unsafe Rust Safe
One of Rust's greatest strengths is its guarantee that if it compiles, it's free of data races and thread-safety violations. To use unsafe code and maintain that guarantee requires you to write safe wrappers that perfectly define the contracts under which the unsafe code can be used.
11 May 2020
What exactly is a Git "commit"?
Those new to Git often find their repo in confusing or inexplicable states. More experienced users may know how to get things done, but might not know why the things they do work. Understanding what Git is at a more fundamental level helps both types of people use Git more effectively.
8 April 2020
Generics in Go – How They Work and How to Play With Them
Generics in Go have come much closer to becoming a reality. Here's what the latest design looks like and how you can try out generics yourself.
5 March 2020
Building a Data On-Ramp with AWS Direct Connect
A look and guide into how we move data from sporting events to the cloud using AWS Direct Connect.
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